It will serve as a central broadcasting hub for both regional and global live esports productions across Riot’s esports titles
Riot Games has opened a 50,000+ sq ft remote broadcast centre in Dublin, Ireland, as the first part of Project Stryker, Powered by AWS.
Three years in development, the Dublin base will serve as a central broadcasting hub for both regional and global live esports productions across Riot’s trio of esports titles: League of Legends Esports (LoL Esports), VALORANT Esports, and Wild Rift Esports.It has been created at the former Wright Venue in Swords, which had been an entertainment estblishment.
Broadcast feeds from live esports competitions happening around the world can be sent to the Dublin centre where content is produced, broadcast, and distributed in multiple languages to millions of esports fans around the world. It is expected to generate over 6,300 production hours annually for broadcast production, engineering, event, sound, and graphic design professionals.
Specifically, during a live esports event, a small contributor kit onsite sends live feeds back to the RBC through Riot Direct, the global private internet service provider powering every Riot game packet for every player around the world. The feeds are then routed to control rooms for unique show productions across multiple languages.
In addition to live esports, the spaces have specialty spaces such as multi-purpose insert studios and AR/XR sound stages, that could open up creative production opportunities for Riot’s games and entertainment studios.
Each broadcast centre will also serve as a centralized storage and shipping location for global competition hardware, as well as house a data center and media content vault where content is archived for future discovery and viewing. AWS serves as the official cloud artificial intelligence, cloud machine learning, cloud deep learning, and cloud services provider for the project, with Cisco also partnering to modernise Riot’s infrastructure.
Dublin will be the European HQ for Project Stryker, and joins Riot’s city centre office there - which has 165 employees specializing in business operations, development, engineering, localization, and player support. The other remote broadcast centres that make up Project Stryker will be based eight hours apart to allow for 24/7 production, with one in Seattle, USA with a completion date in early 2023, and another in the APAC region that will be finished in Q1 of 2024.
The Dublin base executed its first global event earlier this month with Wild Rift Icons, and is currently supporting the Valorant Masters 2 now underway in Copenhagen.
John Needham, president of esports at Riot Games, said: “Project Stryker has come a long way from a visionary concept three years in the making, to this incredible state-of-the-art creative space – complete with a disco ball – that further extends Riot’s footprint in the city and showcases the deep ties to entertainment and innovation found in Dublin. We could not have selected a better location for our European headquarters for Project Stryker.”
He added: “The capabilities of Project Stryker put Riot in prime position to deliver on that goal, and revolutionize the sports viewing experience for some of the most passionate fans in the world. I can’t say enough how proud I am of our team at Riot that worked tirelessly to bring our Dublin RBC to life, and continues to grind around the clock on the next phases of Project Stryker coming online in the next two years.”
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