Non Player Combat sees six AI generated characters battle to the death in a dystopian world

The first episode of entertainment series Non Player Combat has just gone live on YouTube and streaming platform AiMation.
The creator, AiMation Studios, is pitching it as the World’s first 100% AI generated reality TV show.
The four-part series features six AI generated characters hunting each other to the death. All the characters, as well as a presenter, are completely AI generated, as is the dystopian world and hostile environments the show is set in.
Described as “a cross between the Hunger Games, Fortnite and Traitors”, Non Player Combat sees contestants battle polar bears, venomous snakes and each other to the death. The outcome of every encounter is determined entirely by the AI characters.
AiMation Studios says it was created using “the most advanced AI technology available, as well as AiMation’s specially developed in-house tool, Omnigen-01”.
The AI contestants were each trained on hundreds of pages of detailed backstories.
Each contestant knows where they went to school, who they fell in love with, their favourite food, what tragedies they’ve faced, the crimes they’ve committed and what killing and dying means to them.
They have been created to be susceptible to disease, wild animals, poison and to need to eat and drink to stay alive.
They make their own choices of where to hide, if they’ll collaborate with others, how they’ll survive and how they’ll kill.

Tom Paton, founder and CEO of AiMation Studios explained: “It all means nothing unless you care about the players. If the audience doesn’t fall in love with the characters, then it’s pointless.
“Non Player Combat represents the emergent entertainment coming from AI, and is proof that it’s already here. Everyone knows you can make Anime inspired or live action films, and people will watch if the stories are good – but the exciting stuff lies in all the things you can’t do within traditional media.
“The future lies where the characters from the shows and films we watch, are living their stories in real time, and it’s those stories we are seeing edited down. Non Player Combat contestants aren’t performing for the camera, so in many ways they feel more genuine than your average human reality TV contestant.”
Paton believes the show will attract the 18-35 age range as well as gaming culture. He said: “This particular audience is already OK with characters not being real. When they see the show and someone explains it’s not real, it’s AI, they’ll say ‘who cares?’”
The four-part Non Player Combat costs 90 per cent less than equivalent survival gameshows and AiMation says it has received interest in the format from global broadcasters.
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