A plug-in for Maya animation software that removes the guesswork associated with setting up a stereoscopic camera pair within a CGI environment.

What does it do? Provides detailed control of a virtual stereo 3D camera rig.

How does it work? Integrated into the Maya user interface, it allows an animator to pick the point of convergence and the positive and negative parallax points in a scene. The plug-in then automatically sets the correct inter-axial distance and toe-in, if required, and updates the parameters as it goes along. For live action, it can import and export parameters to a real stereo camera rig.

How do I find out more? Visit www.s3dtechnologies.com or Stand 6.A11 at IBC 2010 (10-14 September).