YouTube’s victory over the BBC in monthly reach figures marks the moment television went beyond the box, writes James Kirkham
MPTS 2026 takes place at Olympia London on 13-14 May, with 300+ exhibitors, a new Creator Hub, live podcast studio, and enhanced networking spaces
He’s acquired full ownership of the three-time Gold Winner of Broadcast’s Best Places to Work and plans to double its workforce in the coming years
Boettcher joins from Jigsaw24 where he spent 14 years supporting production and post-production clients
Andy Hodgson joins as chief financial officer, Chloe Straw as director of operations and Emily Kent Smith as editorial director
The six-month renovation project sees LED technology replacing the virtual reality sets used since 2004
OB and production services business went into administration in September
Sponsored: Broadcast Tech speaks to AJA Video Systems’ director of technical sales, EMEA, Andy Bellamy, about what’s next for the industry and AJA
Company adds to Berkshire location by partnering with FocalPoint
The VFX house worked on shots including an apocalyptic hailstorm and a photoreal sculptural creature
Chris Pulis had previously led its US technology team
The Krotos Studio update uses AI-assisted visual analysis to automatically sync footstep and cloth movement sounds to picture
Senior re-recording mixer joins the company from Halo
The former Pixel Power chief executive will take operational control of Qvest from 15 January
The company, in collaboration with experience agency Identity, created a visual experience centred around unity
The most read stories on the AI Media News website, listed in order of number of views
This Broadcast Tech Talks podcast episode explores how Deep Fusion Films is using its AI tool Weavr to revolutionise documentary production
Click the magazine to read about IBC 2025; the rise of video podcasts; the risks & opportunities of AI; the state of sustainability in post & VFX; cine cameras used in live broadcasts; how an AI production studio works; training in post-production; how VFX needs to change gear; and more