Autodesk is to offer users of its 3D graphics applications the chance to do rendering in the cloud after securing an agreement with Microsoft Azure.
Built on the Azure Batch rendering platform, the new service will allow users to submit jobs for on-demand rendering directly through Maya, 3ds Max and Arnold. Pay-per-use billing and custom scalability will be included.
Corey Sanders, director of compute, Microsoft Azure at Microsoft Corp. said, “With Autodesk Maya, 3ds Max, and Arnold integrated in Microsoft Azure Batch, designers, artists and engineers can now focus on their creative projects rather than worrying about setting up, running, and managing infrastructure.”
A Software Development Kit (SDK) will be made available to allow for the creation of automated workflows.Plug-ins for Maya and 3ds Max will also be released.
The new service is currently available for preview only.