Huge demand for games streamed on smart TVs, online and mobile devices

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Cloud delivery platform Akamai has revealed a series of insights into how much data it streamed for 55 broadcasters worldwide during the World Cup. Here are the highlights.

• The highest traffic peak on the Akamai platform during a single game was in the semi-final between France and Belgium, during which bandwidth reached 22.52Tbps. The final, between France and Croatia, peaked at the slightly lower figure of 20.66Tbps. By way of comparison, the traffic peak during the Brazil World Cup in 2014 reached just 6.88Tbps.

• 2.7 times as much data was streamed in Russia than was streamed in Brazil in 2014

• 2.3 times as much data was streamed in Russia than during the Rio Olympics in 2016

• 29.3 billion minutes of football were streamed from Russia, a 63% uplift on Brazil.

• The peak audience was when two games – when Mexico played Sweden and South Korea played Germany – took place at the same time, which achieved 9.7 million concurrent streams. This compares to a viewing peak of 5 million for the tournament in Brazil, again when two games were played at the same time.

• 92% of the games played in Russia topped out higher than the peak for the most-streamed match in Brazil.

• After three days, Akamai had delivered more data than it did in total from the whole of the London Olympics in 2012

• After four days, Akamai had delivered more data than it did in total from the whole of the Sochi Winter Olympics in 2014

• After 10 days, Akamai had delivered more data than it did in total from the whole of the Brazil World Cup in 2014

• After 11 days, Akamai had delivered more data than it did in total from the whole of the Rio Olympics in 2016